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Starlight Shores.world with Fixes applied
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SCREENSHOTS
SSWorldThumb256.png - width=256 height=256
Created by ellacharmed View Policy / About Me View all Downloads Twitter
Uploaded 30th Jul 2012 at 7:43 PM · Updated 3rd Jan 2013 at 7:51 AM by ellacharmed
What is this?
This is the Starlight Shores.world file with the FIXED Resources imported, for people who don't want to mess with their files in S3PE.
What has been done?
Please read this download thread [In Testing]Resources for Starlight Shores.world's various Fixes for the stuff that has been done.
Backup!
Heed that backup instructions in Game Help:World Routing Lagswiki, really! You've been warned!
How to install?
How to remove or restore the file before updating?
Feedback
As always, feedback is welcomed.
Please report any other areas that you get stuck Sims at that I might have missed. If I may have been overzealous in the corrections or did some things wrongly.
Notes & Changelog:
As and when I get reports of any issues, or new spots, or patch changes (if any).
Additional Credits:
The Joneses for s3pe.
The CAWers, and my CAW guru - simsample.
This is the Starlight Shores.world file with the FIXED Resources imported, for people who don't want to mess with their files in S3PE.
What has been done?
Please read this download thread [In Testing]Resources for Starlight Shores.world's various Fixes for the stuff that has been done.
Backup!
Heed that backup instructions in Game Help:World Routing Lagswiki, really! You've been warned!
How to install?
- Download all parts of the world, and rename them to get rid of the "MTS_ellacharm3d_<numbers>_" portion. See Game Help:DFDD4 Download the File#Content with Multi-part fileswiki with pretty pictures.
- Right-click on the file with "part1" in its name and "Extract here", or whatever command your program uses. See Game Help:DFDD5 Extract from Archive#Multi-part fileswiki with pretty pictures.
- Place the extracted & joined .world file in this path and replace the default version. (You have backup, right?)
Code:\Program Files (x86)\Electronic Arts\The Sims 3 Showtime\GameData\Shared\NonPackaged\Worlds\
- Delete caches before starting game. Game Help:Sims 3 Delete Cache Fileswiki
How to remove or restore the file before updating?
- Go to the path above
- Delete the *.world file. Or if you want to reuse it after patching, rename it with a ".fixed" extension, so the filename becomes "Starlight Shores.world.fixed"
- Rename the "*.orig" copy by removing the .orig extension (or from whatever you have renamed it to).
- Delete caches before starting game. Game Help:Sims 3 Delete Cache Fileswiki
Feedback
As always, feedback is welcomed.
Please report any other areas that you get stuck Sims at that I might have missed. If I may have been overzealous in the corrections or did some things wrongly.
Notes & Changelog:
As and when I get reports of any issues, or new spots, or patch changes (if any).
- Made while on Patch 1.31-1.36. Would most likely be compatible with any patches in the future as well, as EA has never ever modified a .world file in the updates.
- The fixes contain 26 modified resources, imported from the other download thread.
- Would conflict with any other download that make changes to the .world file that changed the above named resources.
Additional Credits:
The Joneses for s3pe.
The CAWers, and my CAW guru - simsample.
Packs Needed
Base Game | |
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![]() | Sims 3 |
Expansion Pack | |
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![]() | Showtime |
This mod has specific instructions!
Follow DFDD5 Extract from Archive#Multi-part files.Filename | Size | Downloads | Date |
Starlight Shores.part09.rar
Size: 4.08 MB · Downloads: 20,134 · 30th Jul 2012 |
4.08 MB | 20,134 | 30th Jul 2012 |
Starlight Shores.part08.rar
Size: 9.00 MB · Downloads: 20,831 · 30th Jul 2012 |
9.00 MB | 20,831 | 30th Jul 2012 |
Starlight Shores.part07.rar
Size: 9.00 MB · Downloads: 21,298 · 30th Jul 2012 |
9.00 MB | 21,298 | 30th Jul 2012 |
Starlight Shores.part06.rar
Size: 9.00 MB · Downloads: 21,916 · 30th Jul 2012 |
9.00 MB | 21,916 | 30th Jul 2012 |
Starlight Shores.part05.rar
Size: 9.00 MB · Downloads: 20,957 · 30th Jul 2012 |
9.00 MB | 20,957 | 30th Jul 2012 |
Starlight Shores.part04.rar
Size: 9.00 MB · Downloads: 20,708 · 30th Jul 2012 |
9.00 MB | 20,708 | 30th Jul 2012 |
Starlight Shores.part03.rar
Size: 9.00 MB · Downloads: 21,052 · 30th Jul 2012 |
9.00 MB | 21,052 | 30th Jul 2012 |
Starlight Shores.part02.rar
Size: 9.00 MB · Downloads: 21,204 · 30th Jul 2012 |
9.00 MB | 21,204 | 30th Jul 2012 |
Starlight Shores.part01.rar
Size: 9.00 MB · Downloads: 22,042 · 30th Jul 2012 |
9.00 MB | 22,042 | 30th Jul 2012 |
Key:
- - File was updated after upload was posted
Install Instructions
Quick Guide:
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
- For package files: Sims 3:Installing Package Fileswiki
- For Sims3pack files: Game Help:Installing TS3 Packswiki
Also Thanked - Users who thanked this download also thanked:
About Me
Game Help / Technical Help
Game content
- Yes, I can help you with games problem, but I need INFORMATION! I cannot help in a vacuum. So, please specify gameversion, games you have and what triggered the issue, and post in the HELP FORUM (not via PM!). Not an essay on what the Sims were doing from when you woke them up in the morning to the time you make them sleep. Just make it as concise and relevant as you can. If there's no information and you make me chase you down by asking questions already asked in the WIKI FAQs, I'm afraid I no longer have time for such. Which means your posts get ignored. Don't be offended, though, it's nothing personal. I just have to prioritize the complete threads over incomplete ones.
- I'm also not a psychic. So if you have done and work through any FAQs, MENTION IT! How am I to know you had done it if it is not stated in the post?
- If you're trying to hedge your bets and post the same issue on separate forums - MATY, thesims3, TSR, or any where else - I'd also ignore it; especially if you had gotten replies elsewhere. I'm not keen on hitting my head against the wall repeatedly, you know?
- And no, I don't provide Technical support for the game or your system one-on-one via PMs. So, don't even go there. These PMs would be ignored as well. Well, unless you want to pay me for my time as a Personal Technical Coach. Then, I'm all ears.
Game content
- You're welcome to use, edit, take apart any content I created and share. But if you use any of my work as a base, I'd appreciate a link back to the original, and you're welcome to post your version in the comments of that upload. So that if either one of ours become outdated, there's a link to the original and vice versa.
- And no, I don't provide support for my content one-on-one via PMs. Each of them has a Comments/Feedback section. Please use that.
- I don't take requests, sorry. I have tonnes of ideas I haven't even started on.
- Having done a mod or a fix does not mean I would do a similar mod or a similar fix. If it interests me and there's still potential for learning, I'd continue doing them like for the World fixes whenever a new world is available. But as we're all working with finite time, there's only so much I can do alone compared to the speed of release EA employs. So, if you want to do a world fix yourself, go ahead. This World fixes thing is not under my sole purview, you know. There's a whole Community of us.
- And last but not least, yes any content that I share would get updated if it is warranted. You don't have to ask. As long as I'm able and can afford to buy new packs, I'll schedule any work needed for them.