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[V & RoM] Vampiric Teleportation Spells

3,831 Downloads 82 Thanks  Thanks 26 Favourited 13,290 Views
Uploaded: 19th Oct 2020 at 6:38 PM
Updated: 7th Aug 2021 at 7:02 PM - Version 3.26
Compatibility Updates

This mod is should work with The Sims 4 Version 1.70, However if you have any LE issues, please report them on my Discord Server


Cauldron Routing Issue

Issue - Rectified Under Version 3.10
Any Sim that have Bat or Mist Teleport (Vampire and Mod Version) Enabled MUST disable their teleports otherwise the Sim will cancel the interaction and the game will spew LEs.


Version 3.26

Sorry for the extremely late patch fix, this version removes all test files lying around inside the package file, which should stop the crash from happening.

Version 3.25

Minor Logging additions implemented for Sims 4 Logger & the MasterApprentice Logger.

Version 3.24

This update fixes an issue regarding Bat and Mist Teleport Preference showing up LEs, turns out I've hooked the test to the wrong trait.

Version 3.23

Just found out that Spellcasters can learn the spells at Rank 0 and 1, they can now learn the spells at Rank 4.

Also I've remove a testing package that I've accidentally added in the earlier Version 3 packages. If you have Reaper's Scythe Teleport, please remove it.

Version 3.22

Teleport Injector has been updated to handle the Dark Apparation Spell Teleport Tunings from the Sage of Mastery Magic Mod.

Version 3.21

[TMS] This update fixes an issue regarding preferences which causes Sims to teleport with that preference. Sims with a teleport preference must change preferences to remove the rogue trait.

Version 3.20

This update adds Older and Newer Vampiric Teleport Spells Teleport System Toggle. Teleport Memory System required.

Bat Teleport Spell and Mist Teleport Spell will have their own toggles.

Version 3.10

Both teleports now have a testset distance of 1 to prevent routing issues.

Version 3

Finally, I was able to procure a solution to the issue. Version 3 should fix any issues introduced in the latest patch (if there is any). Also, the mod is updated to support the Teleport Memory System.

Version 1.10

Fixed issues regarding where new spells cannot be learnt.


Spellbook Injector


Brazillian Portuguese - https://drive.google.com/file/d/1eo...iew?usp=sharing (qlaqercoixsa)

Mod Description - Be advised that it is going to get very technical

As I'm sure that quite a number of people have been wanting Spellcasters to use some of the Vampire Teleports, I have created this mod to kind-of solve this problem.

The current version (Version 1) replaces the Vampire Teleportation System to use a Teleport System variant used in the Transportalate spell.

As the Vampire Teleport System works only if the Sim have Vampire Power, the whole system was changed to handle the deduction/addition of the motives that is needed to be used (Vampire Power, Spellcaster Charge). Thereby doing this, the "teleporthere_VampireBat" & "teleporthere_VampireMist" had to be replaced due to a testset that I have not been able to find.

And you can see why there are big flaws with this Version - the version that is being released.

The improved version (Version 2 - If I am able to use injectors to get the work done) will no longer change the Vampire Teleport System and instead 2 new enums and tunings to handle the Vampire Teleportation for the Spellcaster Side.


These spells are Rank 4 Untamed Spells. (I have one extra unused spell called Supernatural Speed - It will be removed in a later version)

Bat and Mist Teleport uses the same style as the Transportalate Spell. If a toggle is on for either one, Go Here is used as the teleport of whichever toggle is on.

As Version 1 replaces the Vampire Teleport System, Vampire Sims with Bat Form and/or Mist Form will have one blocked out teleport option and one unblocked teleport option. The blocked out option is the original teleport tunings that are not working with the removal of the teleport_cost of teleport_mist and teleport_bat. The unblocked options are the replacements to the original for replacing the system.


Version 1 has loads of issues that have been explained above, which is caused by the removal of teleport_cost for teleport_bat & teleport_mist.

Additional Credits:
- S4S